Hi, there! Iโ€™m a human-centered computing researcher passionate about creating safe and engaging Adolescent-AI Interactions. My mission is to enhance the way adolescents (i.e., teenagers and special education students) engage with AI. I focus on two main goals: (1) protecting their privacy and security during AI interactions, and (2) making AI more accessible for neurodiverse individuals. To promote safe usage and help articulate their accessibility challenges, I employ game design and gamification strategies. This dual focus and innovative approach drive my work toward developing AI agents that are not only safer but also more inclusive, to meet the unique needs of our younger generation! My research has been published at prestigious CS conferences such as ACM CHI, ACM ASSETS, ACM CCS, and IEEE S&P.

I am a postdoc in the Computer Science Department at Virginia Tech, working with Prof. Yaxing Yao. I am fortunate to have worked as a postdoc at the HKUST Visualization Lab. I received my Ph.D. degree in computer science from Cornell University. Before that, I recieved my joint First-class Honours bachelor degree in computer science from University of Strathclyde, Glasgow, U.K. and BUCT, Beijing, China.

๐Ÿ”ฅ News

๐Ÿ“ Selected Publications

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INFS Journal
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The Influence of Explanation Designs on User Understanding Differential Privacy and Making Data-sharing Decision in Information Sciences, Sep. 2023.

Authors: Zikai Alex Wen, Jingyu Jia, Hongyang Yan, Yaxing Yao, Zheli Liu, Changyu Dong

Highlights: Our explanatory illustration design simplifies the understanding of differential privacy protection of numerical data. A survey of 228 people shows visual illustration outperformed text-based explanation in understanding differential privacy. Learning about privacy-enhancing technology does not necessarily increase the willingness to share data.

CHI Play EA'22
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CollectiAR: Computer Vision-Based Word Hunt for Children with Dyslexia in the EA of the Annual Symposium on Computer-Human Interaction in Play (CHI Play), 2022.

Authors: Danlu Fei, Ze Gao, Linping Yuan, Zikai Alex Wen*

Abstract: The existing word recognition and spelling training games for children with dyslexia were not able to leverage childrenโ€™s immediate vicinity. Therefore, we designed an augmented reality mobile game, CollectiAR, that uses computer vision to identify objects in the playerโ€™s immediate vicinity.

Pointers: Presentation

CHI'19
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What.Hack: Engaging Anti-Phishing Training Through a Role-Playing Phishing Simulation Game in the proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI), 2019.

Authors: Zikai Alex Wen, Zhiqiu Lin, Rowena Chen, Erik Andersen

Abstract: People being phished is due in part to insufficient and tiresome user training in cybersecurity. we designed the game What.Hack, which not only teaches phishing concepts but also simulates actual phishing attacks in a role-playing game to encourage the player to practice defending themselves.

๐Ÿ“– Full Publications

Symbol * indicates that I am the (co-)corresponding author. My current citation status is:

Venue Title Author(s) Theme(s)
INFS Journal The Influence of Explanation Designs on User Understanding Differential Privacy and Making Data-sharing Decision Zikai Alex Wen, Jingyu Jia, Hongyang Yan, Yaxing Yao, Zheli Liu, Changyu Dong Privacy
AIS&Pโ€™23 Email Reading Behavior-informed Machine Learning Model to Predict Phishing Susceptibility Ning Xu, Jiluan Fan๏ผŒZikai Wen* Security
VIS EAโ€™23 Time Walk: Blending Presence and History through AR Visualization Wai Tong, Linping Yuan, Zikai Alex Wen*, Huamin Qu Gaming
CHI Play EAโ€™22 CollectiAR: Computer Vision-Based Word Hunt for Children with Dyslexia Danlu Fei, Ze Gao, Linping Yuan, Zikai Alex Wen* EdTech, Gaming
IEEE GEMโ€™22 What Features Influence Impact Feel? A Study of Impact Feedback in Action Games Zhonghao Lin, Haihan Duan, Zikai Alex Wen, Wei Cai Gaming
IEEE GEMโ€™22 Understanding the Challenges of Team-Based Live Streaming for First-person Shooter Games Jiaye Li, Minghao Li, Zikai Alex Wen, Wei Cai Gaming
ASSETS EAโ€™21 An Intelligent Math E-Tutoring System for Students with Specific Learning Disabilities Zikai Alex Wen, Yuhang Zhao, Erica Silverstein, Shiri Azenkot EdTech, Gaming
ASSETSโ€™20 Teacher Views of Math E-Learning Tools for Students with Specific Learning Disabilities Zikai Alex Wen, Erica O Silverstein, Yuhang Zhao, Anjelika Lynne S Amog, Katherine Garnett, Shiri Azenkot EdTech
ASSETS EAโ€™19 Teacher Perspectives on Math E-Learning Tools for Students with Specific Learning Disabilities Zikai Alex Wen, Anjelika Lynne S Amog, Shiri Azenkot, Katherine Garnett EdTech
CHIโ€™19 What.Hack: Engaging Anti-Phishing Training Through a Role-Playing Cyber Defense Simulation Game Zikai Alex Wen, Zhiqiu Lin, Rowena Chen, Erik Andersen Security, EdTech, Gaming
CHI EAโ€™17 What.Hack: Learn Phishing Email Defence the Fun Way Zikai Alex Wen*, Yiming Li, Reid Wade, Jeffrey Huang, Amy Wang Security, EdTech, Gaming
S&Pโ€™16 Hawk: The Blockchain Model of Cryptography and Privacy-Preserving Smart Contracts Ahmed Kosba, Andrew Miller, Elaine Shi, Zikai Wen, Charalampos Papamanthou Privacy
SACโ€™14 Efficient Protocols for Private Record Linkage Zikai Wen, Changyu Dong Privacy
CCSโ€™13 When Private Set Intersection Meets Big Data: an Efficient and Scalable Protocol Changyu Dong, Liqun Chen, Zikai Wen Privacy

๐ŸŽ– Honors and Awards